Thursday, 20 March 2014

Dark Age Saxons

After the release of the appalling Warhammer Fantasy Battles 8th edition I, like many gamers, began exploring the wonderful world of Historical gaming. It was with joy and enthusiasm that I dived into the world of WAB, FoW, VSF and other interesting and challenging systems. Whilst exploring WAB in particular I discovered the excellent WAB supplement; Age of Arthur which on the surface looks very sparse however once you start delving deeper you find it is a balanced and varied book with many possibilities.

Anyway fast forward a couple of years and I had still to complete my Age of Arthur Saxon army, and therefore I foolishly agreed to take part in Scrivs http://scrivsland.blogspot.co.uk/ Age of Arthur Campaign day on the 16th March.

Three weeks before the event I suddenly remembered that I’d agreed to attend and frantically started painting up my army (can you see a pattern here?).

Anyway the end result is pictured below. I did take my camera to the day however got completely caught up in the enjoyment and forgot to take pics, therefore I’ll refrain from inflicting a write up on you good folks. Suffice it to say I had great fun, managed to win a few games (mainly through lucky dice!) and got to play with toy soldiers.
Geoguth

Cyning & Thegn with Gedricht

More Geoguth

Atheling & Duguth

Cyning

Atheling

Friday, 14 March 2014

Paint table Saturday (on Thursday again!)

Well it's that time folks for me to be out of sync (and a week late) with my paint table update. However I have a pretty good excuse as I have been working to a deadline trying to finish off my Saxons for Scrivs WAB Age of Arthur event on Sunday.

Anyway here's how she's looking at the moment, you can probably make out the 19 Geoguth in two skirmish units at the back and the ranked up 22 Duguth at the front. The Geoguth are the very tasty Musketeer Miniatures Goths which I have to say we're a dream to paint, I shall definitely be investing in some more. The Duguth on the other hand are the Gripping Beast plastic Thegns and whilst they are good value they do lack detail and as such were a chore. Also you can probably see that they're a little shiny, Army Painter dip before dull coat.

Anyway I'll be popping up some proper pics of the painted army and a write up of the day later, where I expect to report that I have maintained my excellent track record of failing to achieve anything even remotely resembling success.

Sunday, 9 March 2014

New Brushes

After all the work I’ve put in to tidying and organising my painting table I thought it was about time that looked at my tools and in particular my brushes. Like many people in our wonderfully weird hobby my induction to it was via Games Workshop and as such I purchase a wide range of their hobby materials. Now I’ve been in the hobby quite a while and do remember the heady days of flip top paints that had a GW logo but were actually Coat d’Arms however I have for years stayed loyal to GW, mainly due to me being too lazy to explore other other options. However since abandoning them around ten years ago following a rather enlightening (and short) period where I worked for them I have explored other manufacturers with great success.

I’m a keen user of Vallejo paints, purchase my tools from DIY stores and modelling supplies from the usual Rail Modeller companies. However I have yet to find a satisfactory brush alternative.

Until now (ooohhhh!)

Following advice from a number of blogs I ordered a 2/0 and a 0 from Rosemary and Co, a family run brush manufacturer that’s been in existence for a relatively short 30 years (Winsor & Newton have been around for 175 years!). So throwing caution to the wind I splashed out £8.25 on their website and held my breath, metaphorically speaking of course.

http://www.rosemaryandco.com/

Now I placed my order on the morning of Friday the 28th and fully expected my delivery to arrive on the following Monday, the order confirmation stating that it would be despatched 1st class.

But no what actually happened is that my order arrived on the morning of the 1st, less than 24 hours after placing the order!

Not only that but I received a free catalogue along with a note inside thanking me for choosing Rosemary & Co for my art needs.

So feeling very happy about my nice new purchase I glanced at the envelope and noticed that the postage had never been stamped by Royal Mail (there’s usually a date stamp on postage saying when it was received by them and sorted!). Flipping the envelope over I noticed the address of Rosemary & Co on the back - 5.9 miles from where I live.

I can only assume that they hand delivered my order! This was reinforced when the Postie arrived with our post later that same day!.

The brushes themselves are pure Kolinsky Sable, have a very nice point, and slightly shorter handles to what I am used to however they hold paint well and clean up nicely.

I think I’ll order from them again.



Friday, 7 March 2014

Oh dear, he’s at it again - Cheapo Terrain Board

Well my fine hobby colleagues, much like the proverbial red admiral (the butterfly!) I find myself flitting from project to project. Not content with reviving my LoTR SBG gaming, modelling a village and board for IHMN, finishing my Age of Arthur Saxons for a campaign day and expanding my Afrika Korps I have decided to make a terrain board.

Now this isn't any old terrain board, oh no, this is one on the “cheap” much like some of my previous projects.

So to make sure I don’t deviate from track record here is the spend so far:

4 x Preframed artists canvasses 50cm x 60cm - £7.96
Sand from a kids playground - £0.00
3 x Paint tester pots - £1.50 (£0.50p each)
PVA - already had it but I used maybe a third so - £0.63p
Decorators filler - as above so - £0.34p
Bag of Woodland scenics blended turf - £7.99


So far that’s £18.42. As I was aiming for under £20 I'm quite happy although I may have to splash out on some wing nuts to make sure it all stays together under the rigours of play. As you can probably see from a couple of the photos part of the frame of one of the tiles is warped and as such has a rather significant gap (a Hobbit could probably fall through it), although this does close up when clamped.Also I’ll have to give it a good old with sealant to make sure it doesn’t drop to bits, however the FD managed to sneak that from the bin at her work so that’s free!
My LoTR SBG rule book to give a sense of scale
As I made it from artists canvasses its very light and quite thin and so it stacks away quite comfortably on top of the cupboards in the laundry room.
A smattering a terrain
Gandalf see's off one of those nasty Nazgul!


Till next time folks when hopefully you'll see it in action as I should be able to start the Fellowship Journeybook with a couple of the guys at the club!
 


Wednesday, 5 March 2014

A Slight Diversion - Cakes

As briefly featured earlier my wife makes cakes, well to be more precise she is a hobby cake decorator having made cakes for friends birthdays, weddings, valentines and other cheery celebrations.

As a consequence she trawls the website and joins in discussions, follows other decorators on Facebook etc and is generally a cake geek/nerd (it seems we’re quite suited!).

Anyway below is a pic of cake that we both thought was awesome, capturing our twinned passions of cake and The Lord of the Rings. It’s the creation of Tracey at http://www.blackcherrycakecompany.com/ who is a self confessed cake/horror/gamer geek.



So why not head on over and drool over the scrumptious and slightly disturbing confectionary creations.

Monday, 3 March 2014

Bolt Action AAR - DAK vs Tommies!

It’s the beginning of March 1943 and the Axis forces in Tunisia are perilously close to being surrounded, the US expanding the Torch landings to the west and the Eighth Army advancing along the coast in the east.

The scene is set as the 90th Light Africa Division conduct a series of raids to try and disrupt British supply and capture vital intelligence that may shed some light onto their inexplicable ability to pre-empt Axis plans.

This AAR pits my small DAK infantry platoon against an equally small British platoon. The mission was demolition, both sides need to destroy an objective in either deployment zone. This time I was up against Ian as the Allied player as Andy apparently had the Plague (although he did turn up later to heckle!).

Me
Veteran Leutnant (Kubelwagen with MMG)
6 x Veteran Rifles with LMG
6 x Veteran Rifles with LMG
8 x Veteran Pioneers with 6 SMG’s & 2 rifles (Truck)
10 x Regular Rifles with LMG
Anti tank Rifle

Ian
1st Lieutentant with 2x regulars (SMG’s)
Free Artillery Spotter
10 x Regular Rifles (SMG and LMG)
10 x Regular Rifles (SMG and LMG)
MMG
Medium Mortar with Spotter
PIAT team
Humber Armoured Car

Deployment
We both placed our objectives behind hills in our deployment zone. A road bisected the board diagonally with a T junction half way along that then created a triangle on my half of the board. This road would become the linchpin to the entire game (wait and see!)
Ian deployed half his force with his mortar near his objective, behind a hill, spotter on the hill with his artillery observer, MMG to the right of the hill covering my right flank and a rifle section on my left behind the woods waiting to advance.
I then placed my two small veteran sections (my fire teams!), one in the centre behind my hill and one on my right, my AT rifle team also in the centre and my large regular rifle section on the left of my objective in a hay field. These would form my base of fire against the rifle section that I expected down my left flank. Everything else would be in reserve for both of us.

Turn 1
Ian advanced his infantry on my left up to the woods, fired on my regular squad in the hay field with his mortar, causing a pin and killing 3. He also placed his artillery marker on the same unit, so I really needed to move them next turn as both his mortar and artillery would be ranging in. Meanwhile I moved my centre squad to my right towards the small wood and my other team on my right over the hill towards the hay field, hopefully to get them into cover to provide some enfilading fire. My AT rifle decided to have a pot shot at the mortar spotter as they moved towards the cover of the trees on the right but missed brilliantly, possibly obliterating a pigeon in the process. Ian then shot back with his MMG, no casualties but they now had a pin.
Unit on the right move up

Regulars on the left take a pasting

Unit in the centre redeploy to get into the woods
Turn 2
Ian’s artillery barrage turned up however failed to cause any damage other than another pin on the already pinned unit on my left. Then to add insult to injury he got the first dice, his mortar fired and hit causing another pin on the same unit. Looks like they’re stuck in the field then as they now have three pins and subsequently failed their order test and therefore hit the dirt. Not much to oppose Ian’s advance on the left now as his Tommies moved through the small wood and fired at the pinned unit causing another pin (that’s 4 now and them effectively out of the game as on Morale 9 they now need a 5 to pass an order).

So what did I do? Moved my infantry on the right into the hay field and fired on the MMG, missing completely. The other squad moved into the trees adjacent whilst the AT rifle failed his orders test and hit the dirt in the open!

Ian then brought his HQ, Humber and remaining infantry on, both Humber and infantry coming on the board on the far right and opening up on the squad in the hay field, killing 2 and causing two pins. His HQ meanwhile guarding the objective with the mortar team and his artillery observer advanced bravely (foolishly) down the centre to threaten my objective. I meanwhile failed to bring any reserves on.
Advance through the woods to get into firing position
The Humber and PIAT deal some pain out!
Its not looking good for me at the end of turn 2

Turn 3
Bad to worse, Ian fires on my pinned unit on the right with his tommies, killing 2 more leaving the brave NCO to load the LMG gunner. His Tommies on the left fire on the pinned unit but fail spectacularly, ooh things are looking up I think, but no, I fail to pass an order and they hit the dirt again.

However my AT rifle passes his order and moves into cover in the woods, firing on the Humber which promptly recce’s away, I hit but can’t manage to roll the 6 damage. Meanwhile my other intact infantry team move up to the edge of the woods, getting into position to fire on the MMG next turn.
Once more the artillery observer demonstrated his bravery by sprinting up and over the hill to within spitting distance of my objective. The end of turn three looks bad.

Turn 4
I manage to get some dice early and bring on my HQ in his Kubelwagen who, assessing the situation rushes into action and guns down the impertinent British Artillery Officer threatening to capture the top secret plans stashed in the damaged truck! (my objective) On the left flank not much happens as the mortar misses, the Tommies miss and my pinned infantry hug the dirt and think of home. However my squad in the woods open fire on the MMG and with some rather nice marksmanship destroy the weapon itself. Things are looking up!

Oh no they’re not as the Humber and infantry gun down the NCO loading the LMG. However the lone LMG gunner passes his morale check and soldiers on. My AT rifle misses again. Arghhh

So the last two dice are mine and my devious and most clever plan alluded to at the start of this report comes into play, I pass the reserve roll for my truck and my Veteran Pioneers zoom onto the board, 40” up the road (vehicles get double move on roads!) to position them in a threatening position for Ian’s objective that lately was defended by his MMG!

So it all hinges on the next two turns.
The Humber devastates my poor rifle section
Pinned to oblivion and yet the Tommies hold back!
Turn 5
Woohoo, I get the first dice and promptly manoeuvre my truck off road to within striking distance of the objective. Can I get the next dice or will Ian gun down the truck with all his available fire thereby pinning my passengers and dooming me to defeat.

Pioneers arrive. Yayyyyy
Blam, I get the next dice and dismount my Veterans and move into contact with the objective. If they can end the turn in contact and Ian doesn’t manage to get into contact with my objective then I win. Seeing as Ian’s nearest infantry are at least 3 run moves away it’s all on this turn now and accordingly Ian piles both his HQ and Mortar crew into assault. However German Veteran Pioneers bristling with SMG’s are tough little devils and although taking 2 casualties they wipe out both units in assault. Ian tries to get his Humber into range but can’t quite make the shot.
The end is nigh!
Game to me!

Review
That’s my first win with my DAK and was primarily down to using dismounted troops to tie up the enemy whilst controlling the approach route to the objective. Ian’s main forces were on either flank but didn’t make much headway towards the objective whilst, although taking heavy casualties I managed to extend my area of control closer and closer to my objective. Now if I hadn’t gotten the first dice in turn 5 things may have gone a little wrong however as I reduced the amount of dice that Ian had in the bag the odds were more favourable that I’d get that all important first die.

All in all a good game, I shall persevere with transports, however I think I’ll add in some solid footslogging bases of fire and see how well I can time the delivery of my mounted troops.


Saturday, 1 March 2014

The Hobbit - A Crazy Little Bargain Part 2

So not content with setting myself some rather ridiculous deadlines I thought I’d have a completely useless diversion (useless at the moment at least!) and convert my previously purchased Hobbit toys into some scenery.

Ok so here’s a pic of the item as purchased


And here’s a few based up and ready for deployment!


 Oh and I picked up a Bilbo model too, after all he was pretty heroic!


They're quite large and therefore some may look a little strange however here's a few comparison pics with my recently finished Riders of Rohan:


 Not bad for £0.29p, a little sand and some chipped wood from a kids playground!