Monday, 25 February 2013

Trains, Trains and No Automobiles!


We spent the day at the Railway Museum for my youngest sons birthday (two year old obsessed with cars and trains!) and happened across this.

Not strictly gaming per se but I had to post these pics as it brought back a flood of memories of a happy childhood spent tinkering. For anyone that remembers these it should evoke the same. Alternatively watch a couple of episodes of James May’s Toy Stories  and you’ll know what I mean.
It was huge and it worked!


Check out all the info with it



Not a train I know but it was taller than me and I'm 6'2"
Spinning round like crackers.
 All this was put on by the Sheffield Meccano Guild who were a charming bunch more than happy to talk about their pastime. The kids were enraptured (not just mine!) and it looks like their may be a move away from electronic entertainment to other more practical forms of recreation. One can only hope!

Thursday, 21 February 2013

WECW - First Game

Well it was my first game of Warhammer English Civil War last night playing against Phil at the club (Pennine Raiders), who kindly loaned me some Parliamentarian rabble as my forces are still boxed up awaiting building and basing.

I’m well versed in the Warhammer rulesets having played almost all the incarnations since the hallowed 3rd edition (my favourites being 7th, WAB and 3rd in that order) so was not overly worried about understanding the intricacies of gaming the period. Oh how wrong I was.

We played a nice neat 1000pts, both forces being quite even and balance (Pike and shot blocks, Forlorn Hope, Dragoons etc) although I did splash out on a nice big unit of Firelocks. The board was laid out to represent a skirmish in a valley below Heptonstall, Halifax (its close to where the club is based) with the stout Parliamentarians on the right and the cruel Royalists assaulting trying to assault out of royalist held Halifax (I was playing parliamentarian and its my battle report so if I say they’re cruel so be it!)

Both Pike blocks tried to advance down the lane to control the strategically important bridge, important for moving supplies and artillery up and down the valley (we decided that the river was fordable for cavalry and infantry and counted as difficult terrain).

Both forces moved their Forlorn hope into the river on either side of the bridge, the Royalists getting first turn and advancing their Dragoons up behind the skirmishing shot, the pikes down the lane and the cavalry on a bold flanking manoeuvre. Luckily the brave Parliamentarians had anticipated this move and responded with the generals unit of Steady Trotters and Firelocks to counter. On the north side of the board the advancing dragoons, Forlorn Hope and Pike with two wings of shot proceeded to batter both the Parliamentarian Dragoons, Pike and shot and clubmen to a bloody pulp whilst the Royalist Falconet took pot shots from the hill at the Parliamentarian cavalry and general threatening the pike and shot advancing down the lane.

Ok maybe its not looking too good for Parliament, the north flank is collapsing whilst the south flank is advancing threateningly and very little casualties have been caused. But no because now the very expensive and seemingly ineffective skirmishing firelocks come into play and in three rounds of shooting from them see off two units of gallopers (one of which was heavy), decimate a unit of shot and see off the Dragoons in the last turn who got board of slaughtering the forces on the north flank and sped back across the river to assist their general.

My Trotters and General learned how difficult it is to assault a pike block in a defended position and despite a pile of attacks (after the pike had killed two of my valiant cavalry) it came down to a musician roll off - which I won. Last turn of the game, come on roll badly and break but it was not to be, the Royalist kept faith with their misled King and stoutly held.

Once totted up it was a win to the Kings forces however no-one captured the bridge so I’m claiming a moral defensive victory as both sides retire to lick their respective wounds and consider the next actions in the upcoming campaign. Big thanks to Phil for the loan of his excellent models.

Oh yes I forgot to say this was a warm up for a ECW campaign the club is running in conjunction with another club ‘darn sarth’ (or in southern England for those not in the know). We’ll be using both WECW and Pike & Shot and should be interesting.

Stay tuned!

Monday, 4 February 2013

Age of Arthur Campaign Pack



Well its been some time since I’ve updated this blog, life has managed to get in the way and we’ve not managed to finish the campaign. However rest assured that the concluding battle for the British Isles shall be fought and some wacky aspects of the campaign shall be realised.

And in support of the craziness I’ve made the campaign pack publicly available for anyone wishing to download it. Please note that aspects of it are shamelessly stolen from other published works and therefore if anyone wants to have a nark then please get in touch. However the scenarios are mainly my own work and the Druid/Custodian elements are purely my invention. If anyone has any comment please feel free to get in touch.

So without further ado please click the image below: