Sunday, 15 January 2017

K47 - Oberleutnant and Staff Car

So, when you’re an aspiring evil baddie you have many items on your wishlist – evil sidekick, funny skin colour and some kind of super weapon. However one of the key bits of evil baddie equipment is …….A COOL CAR!

This chap is a Bolt Action German Officer painted in a suitably evil pallete to represent a member of the nazi occult society, The Order of The Black Sun. And as both an officer and senior member of said society he gets to ride around in a rather spiffy staff car which is simply a 1/48 toy car that I picked up on Trademe (NZ eBay) for about $7.

And here’s the gang all together!

Sunday, 8 January 2017

K47 - Spinne Mech

So it turns out that Konflikt 47 is crap! 
Well ok that may be a little harsh, what I meant to say is that Konflikt 47 is crap!
Arghh it seems I just can't help myself, maybe its my own fault for getting a little too hyped up for it and  expected something really, really good. But I just can't bring myself to like it. Its got bolted on rules (see what I did there?) that just don't feel right for the mechanic, there are holes and inconsistencies throughout and it could very easily have been a pdf add on to Bolt Action. 

The introduction of reactions is a nice idea but it doesn't feel right in the flow of the game, close quarters combat is different now, with a more complicated set up to it and the whole idea of choosing between point blank shooting or close quarters is counter to the idea of close quarters (where shooting was incorporated in the roll to kill!). Walkers are under powered and its unclear what they are (vehicles or infantry), they can fight if they assault but not if they're assaulted?

However it feels like Warlord and Osprey saw an opportunity to get more mileage (and money) out of Bolt Action v1 from us dumb gamers and so of they went.

One positive thing it did do is allow Clockwork Goblin to get their pretty cool 15mm miniatures into 28mm scale (a proper gaming scale) and therefore here is my most recent offering - a German Spinne Mech light walker.
Not sure when I'll get to play with this fella, maybe when an errata comes out fixing the problems with K47 or someone updates it to BAv2. I'll probably get lambasted for voicing my opinion of this game rather the gushing like a teenage Beiber fan but thats the internet for ya!

Thursday, 5 January 2017

Normal Service Will Resume Shortly

Nope, still very much alive, just busy with life and stuff. Normal service will resume shortly.

Monday, 14 November 2016

Near future assault team

About 14 years ago I got back into gaming again after the usual hiatus of late teens/early twenties and luckily picked up a bulk load of GW figures off someone clearing out their cupboards. Sorting through them at the time I find these non GW guys and thought "ooh they'll come in handy".

Roll forward 14 years and I've happily abandoned the evil empire, broadened my interests and dug these out with the intention of doing some near future  gaming using black ops (hence the crazy uniform colors).

On painting these I quickly realised that they're really cool models with a nice level off chunky detail, however I have no idea who the manufacturer is so if anyone knows please drop me a line as I'd like to see what else they may have done and maybe pick up a few more. 

Thursday, 3 November 2016

K47 - Totenkorps

First off the blocks in this new game are my Totenkorps (reanimated soldiers). I really liked the sculpts on these models, they do have that shambling undead look. I painted them in a pretty muted colour scheme to reflect their rotting, dead for some time nature as I picture some Nazi special services team collecting up dead bodies and recycling them through a fancy thingumajig to spit out fresh meat!

I've played K47 a couple of times and I have to say that I'm quite underwhelmed with it. A major cut and paste job, some nice new mechanics that have been shoe horned in and don't mesh well with the existing core Bolt Action rules. Oh hang on, that would be the old Bolt Action rules as within the space of a month of releasing K47 Warlord then release version 2 with some significant changes!.

So, although I like these models I'm not sure how much I will use them, unless Warlord update K47 an address some of the problems.

Saturday, 20 August 2016

Demo Game at Call To Arms

Call To Arms (CTA) is the annual Wellington gaming event, many dice are rolled, distances measured and cups of tea/coffee drunk. To fit my very busy personal life, Mrs Off t'Club and I have an agreement that once a year I can devote a weekend to my hobby and this year it was going to be Panzerschreck, unfortunately my health disagreed this year and both mine and teammate Ashley's work diaries decided to get rammed and therefore we had to bow out this year (and my 4th Indian were coming along so nicely!)
So at quite short notice we both decided to devote a day to demoing Bolt Action and therefore booked ourselves a table at CTA (we also thought it may help out mate Scott's sales of hobby related crack!).

So we rolled up early to set up in the drizzling sleet with our bundles of terrain. For anyone that didn't know Bolt Action is Warlord Games WW2 game and has been instrumental in attracting whole swathes of 40k players from the ranks of the evil empire across to historical gaming due to its neat, clean mechanic and competitive army lists (of which I am not a big fan). BA is commonly referred to as WW2 lite primarily because of the aforementioned competitive army lists that don't necessarily reflect the historical reality.
However if you play a game that feels like WW2 and if you don't obsess over the minutia of points values and damage points, then it gives quite a satisfying game. I must say that Chain of Command is probably a better game for the period, but it just doesn't gel well with my neanderthal brain!

Anyway we demoed BA for the day playing 3 games with pretty equal forces (we didn't use points values) and managed to garner a reasonable amount of interest.

Below is a pic dump of our table to give you a feel for what went down! 
Ash provided the German forces, I the Brits. All vehicles were Ash's (he's so much better than me at painting tanks!) and he also provided the ruined buildings and base boards. All other terrain came from my collection (yayy I finished my Sarissa buildings).

Unfortunately I didn't get much chance to take photos of any of the other splendid display games that were there however I shall endeavour to rectify that next year. There was however a very nice demo game of Sharp Practice 2 being played next to us, which almost convinced Ash to enter the wonderful world of Napoleonic's (I'll keep working on him), for an entertaining write up (with pics) head on over to von Peter Himself.